libmame
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#include <libmame.h>
Public Attributes | |
const char * | name |
const char * | description |
int | is_default |
int | rom_count |
const int * | rom_numbers |
This structure defines a BIOS set, which is the set of ROMS defining the BIOS of a game that may be loaded instead of other BIOS sets for the game. If a game lists multiple BIOS sets, then any one of them may be loaded for the game to produce different behaviors depending on the BIOS set.
const char* LibMame_BiosSet::description |
This is a description of the BIOS set, which should given an indication of what the BIOS does
If this is nonzero then this BIOS set is the default for the game; if this is zero then this BIOS set is not the default for the game
const char* LibMame_BiosSet::name |
This is the short name of the BIOS set
This is the number of ROM images included in this BIOS set
const int* LibMame_BiosSet::rom_numbers |
These are the numbers of the game's ROMs that make up this BIOS set. To get the details of rom N, call LibMame_Get_Game_Image(gamenum, N).