libmame
|
#include <libmame.h>
Public Attributes | |
LibMame_PerPlayerControlsState | per_player [8] |
LibMame_SharedControlsState | shared |
This combines the per-player and the shared controls state into one structure representing all states of all controls.
This is the per-player controls state, one per player. Not all games use all players.
This is the shared controls state.